Great Marsh

Great Marsh

Great Marsh info
Great Marsh
Requirementnone
Waypointyes
Act3
Chestssparkly chests in its boggy clearings
Shrinesyes
Wellsyes
Monster types3 picked per game

Great Marsh is a surface area in Act 3. It is accessed through Spider Forest or through its waypoint.

Great Marsh belongs to the terror zone Great Marsh. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.

Great Marsh has sparkly chests in its boggy clearings. A sparkly chest Sparkly chest does a regular chest drop with a small chance to try to make every item unique, set or rare; otherwise it rerolls until it has one to three magic items.

Monsters

Area level80
Density650 (average)
Unique packs10–15
Highest runeZod runeZod
ImmunitiesImmune to FireImmune to ColdImmune to Lightning
SocketsItem level 80, champions 82, uniques 83. The most sockets a white or superior base drops with here.The popular runeword bases drop here with all their sockets.
LevelingFull experience at character level 80–85. From level 86 it drops to 81%, down to 5% from level 90. From level 80, Throne of Destruction gives 1.3× the experience per kill.
Lvl 72Lvl 93
Character level 80: 100% experience · Throne of Destruction gives 1.3× the experience per killThe share of its monsters' experience you get, by your level, for one player. From level 70 the game also cuts all experience, wherever you are (95% at 70, 25% at 85, 0.6% at 98). Better areas are compared per kill with Hell areas whose monsters are at most 5 levels above you. See leveling and experience.

Connected areas